The holorifle can fire a total of about 495 times using standard cells, the equivalent of 124 reloads, from full condition before breaking. 1 Characteristics 2 Locations 3 Notes 4 Bugs 5 Gallery H&H Tools nail gun expanded The H&H Tools nail gun is a tool designed and manufactured by H&H Tool Company that uses pneumatic pressure to project nails into furniture, roofing and other construction projects. ️ Holorifle is a weapon in Fallout Vegas Commands. crit % mult Microfusion cell The vending code for this mod is found in Puesta del Sol south on top of the tallest roof. Rapid Reload (-0.1s). The Vault - Fallout Wiki is a Fandom Gaming Community. HolorifleNone Jury Rigging 100 However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. On impact, the projectile applies a "holorifle damage" effect, dealing an additional 15 damage over three seconds and visualized by glowing flakes wafting off the target (similar to the "flame damage" done by a flamer or incinerator) and knocking the target back. calibration is a weapon mod for the holorifle in the Fallout: New Vegas add-on Dead Money. The holorifle is a scoped, pump-action energy based weapon. value Holorifle Cancel Unsubscribe. Big Empty's a treasure box, a scientific graveyard of Old World misery. Take your favorite fandoms with you and never miss a beat. The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. calibration - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! The construction of the holorifle enabled him to circumvent the security of the Sierra Madre, which normally confiscates items with even trace amounts of contamination and returns them to the owner's home. Ammo & Reloading It is not possible to subsequently obtain any additional holorifles without the use of console commands. Holorifle adv. For now, that tool will have to do until you find other weapons... and I suggest you do, the Holorifle's ammo is limited. Find the best weapon for you. Fallout Wiki is a FANDOM Games Community. The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. Requirements It is not possible to subsequently obtain any additional holorifles without the use of console commands. Weapon mod case Holorifle advanced calibration is a weapon mod in the Fallout: New Vegas add-on Dead Money. The weapon is unique in that its projectile is not a bullet, plasma, laser, flame, electromagnet… The Holorifle is my favorite gun from new Vegas and is probably my favorite in all of Fallout, and it was definitely something absolutely necessary for this dlc, because other wise I would probably skip this if it weren’t for what I was gonna talk about next. As the magazine is internal, the weapon must be reloaded by hand, one cell at a time, resulting in longer reload times compared to other energy weapons. [2] He used a standard grenade launcher as the template, modifying it with a hologram emitter and drawing power from microfusion cells loaded into the grenade tube. I'm an energy weapons user (3rd playthrough) and the Holorifle is my best friend. The China Lake has a few nice weapon part options but the real meat lies in it's receivers. After obtaining the code, the mod can be purchased from any Sierra Madre vending machine for 150 Sierra Madre chips. Right now, the Sierra Madre is what I want. Spent forever making it... need to find it when this is all done. The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. Loading... Unsubscribe from Crymtastic? It brought me lot of pain because the weapon's durability were terrible. Attack statistics repair Due to the unique nature of the holorifle, it cannot be repaired by any other weapon, even with the Jury Rigging perk. It also lacks rea… Fast Shot (+0.2)Ain't Like That Now (+0.2) Because of a bug, the reinforced components only improve overall weapon durability by 8 more shots, or only 2 more full reloads. Wish I... still had that damn Holorifle. attacks/sec Salient green is a gummy green goop that contains the base molecular structures of plant cells and was developed in the Big Mountain Research and Development Center. Holorifle focus optics is a weapon mod in the Fallout: New Vegas add-on Dead Money. ". Decreases the spread of … The vending machine code for the mod can be found at the switching station, adjacent to the elevator door where you bring Christine during the Mixed Signalsquest. The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. This, along with higher damage than any energy weapons that use a single microfusion cell, means it is the most powerful weapon in terms of damage per cell. As with most other energy weapons, the holorifle's projectile will ignite any gas traps and other flammable hazards that it comes in contact with. dmg/proj. Due to its high damage per shot and good rate of fire, it is the most effective 10mm weapon in the game if you don't need the lower Stre… However, the reloading process can be interrupted for immediate firing. Parentheses () denote unique weapon variants, A fully modified holorifle used with a high. Likewise Fallout isn't just a book that I read by wandering around finding the pages one at … Fallout 4: http://store.steampowered.com/app/377160/. After obtaining the code, the mod can be purchased from any Sierra Madre vending machine for 100 Sierra Madre chips. Additionally, it does damage over … The vending code for this mod is found next to the Gala Event control panel in the bell tower in Campanas del Sol. The ammunition it uses is relatively common and it has a night scope, a rare component in the Mojave Wasteland. crit dmg re: Question about Holorifle during Dead Money I can get it repaired in Dead Money no problem; 2 or 3 Weapon Repair Kits will restore it to full Condition, and you … Subscribe Subscribed Unsubscribe 1.81K. Next, the Holorifle really is as powerful as people say it is. The Holorifle can be a little difficult to use but then again so was FNV's holorifle. It can be repaired only by weapon repair kits, merchants, or through ED-E with at least one rank of the Camarader-E perk. CHINA LAKE AND HOLORIFLE - Fallout 4 Mod Review PC Crymtastic. Energy Weapons 50 The holorifle is a scoped, pump-action energy based weapon. Optimizing your AP, go with the AER14-Prototype (this might best suit you with it's x2 crit multiplicator) If you prefer other weapons and didn't choose any energy weapons perks, take the Compliance Regulator (it's handy even if you use primarily EWs, but I wanted to underline this). The weapon's main body is similar in appearance to that of a grenade launcher. Something I wish we could have done to make it stand out more (but could not do for technical reasons) is make the ejected MFCs look like smoking, burned out batteries. Overall I'd say Holorifle. 1 Quick Question, Fallout Redditors... Is there anyone who can repair weapons in the Dead Money DLC? perks (att.) perks (rel.) The player character is given the holorifle at the beginning of Dead Money. However, the reloading process can be interrupted for immediate firing. Since the War, is has been re … Click to see and compare its stats, including damage per shot, damager per second, critical chance multipler and more. 1 1.1 (1.6) Since the holorifle is based on hologram technology, it fires a concentrated photon-based energy projectile, and so is most similar to photonic energy weapons (i.e., lasers). This modification decreases the spread of the holorifle by 0.25 from 0.4 to 0.15. For now, that tool will have to do until you find other weapons... and I suggest you do, the Holorifle's ammo is limited. Like the Sierra Madre... there's treasures there, sleeping. Other This universal and easily convertible nutrient paste is derived from a wide array of different plant types through a process at the biological research station. As durability go lower and lower, your weapon will jam more often and the damage was puny. The holorifle makes efficient use of ammunition, using only one microfusion cell per shot, in comparison to the five used by the Gauss rifle. Perk effects 0.5 (0.4) This page was last edited on 21 April 2016, at 10:41. It was initially (always) designed to actually be a grenade launcher that Elijah adapted for his own wacky purposes, loading in MFCs and ejecting them like spent shells. As the magazine is internal and like the tube of a pump-action shotgun, the weapon must be reloaded by hand, one cell at a time, resulting in longer reload times compared to other energy weapons. Holorifle Reinf. 4 Right now, the Sierra Madre is what I want. Holorifle focus optics is a weapon mod for the holorifle in the Fallout: New Vegas add-on Dead Money. Today I show you the unique weapon Holorifle in Fallout: New Vegas and spin your head with some interesting facts and glitches with the weapon! dmg/attack Like the Sierra Madre... there's treasures there, sleeping. The most common problem that I have with Fallout New Vegas was the lack of balanced in repairing. In other words, the more repair kits you use, the higher its value and total HP becomes. Spent forever making it... need to find it when this is all done. This particular weapon is essentially a scaled down minigun: a multi-barreled machine gun built to offer a dramatic fire rate without the risk of overheating, but with a significantly reduced weight and strength requirement thanks to a padded shoulder mount, on which the weapon rests. You can switch it to fire 11 different types of 40mm ammo. Apart from the standard damage, the projectile also applies a "holorifle damage" effect, dealing an additional 15 damage over three seconds (similar to the "flame damage" done by a flamer or incinerator) and knocking the target back. perks (dam.) Vera Keyes' "Let the Bright Tomorrow in" song, Vera Keyes' "Let the Bright Tomorrow in" song (cut), https://fallout-archive.fandom.com/wiki/Holorifle?oldid=1917615, Fallout: New Vegas Energy Weapons skill weapons. As with most other energy weapons, the holorifle's projectile will ignite any gas traps and other flammable hazards that it comes in contact with. Every second is a fight for survival, and every choice is yours. xx0092ef However, I have been noticing problems with it ever since I left the Sierra Madre behind with every character. I have since made superior models - and modifications. It was initially (always) designed to actually be a grenade launcher that Elijah adapted for his own wacky purposes, loading in MFCs and ejecting them like spent shells. 80 (95.2) + 15 for 3s skill What if I use the Maxcharge that only eat another 4 cells? Fallout: New Vegas Energy Weapons skill weapons, https://fallout.fandom.com/wiki/Holorifle?oldid=3373439, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking), There are no other holorifle variants in either, A fully modified holorifle used with a high, The magnification of the scope on the holorifle is 2.86x, same as the, The holorifle makes efficient use of ammunition, using only one microfusion cell per shot, in comparison to the five used by the standard Gauss rifle, or four by the, Unlike laser, plasma or Gauss rifles, the holorifle doesn't count towards the. Holorifle - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! 30 For Fallout: New Vegas - Dead Money on the Xbox 360, a GameFAQs Q&A question titled "Where can I find the holorifle's mods? This thread is about discussing whether Fallout 4 going to be the better repair system compared to Fallout New Vegas. DPS (reload) DPS x1 The holorifle is a scoped, pump-action energy based weapon. It can be repaired only by weapon repair kits, merchants, or through ED-E with at least one rank of the Camarader-E perk. 80 Components: This vending machine code for the mod can be found at the Switching Station, adjacent to the elevator door where you bring Christine during the Mixed Signals quest. The police pistol is a double-action .357 revolver with a swing-out cylinder similar to that of a .44 magnum revolver instead of a loading gate like the .357 magnum revolver. However, Elijah (that prick) gave it to me in pisspoor condition. base id I don't have the xbox version of NV and therefore cannot correct this without outside verification. It is on a control panel along the west wall. Now it's almost broken from constant use to … This mod adds the Pump Action Grenade Launcher and the Holorifle from Fallout New Vegas into Fallout 4 complete with custom animations, sounds, various customisations options, 12 new ammo types for th Location. 4 Characteristics. strength req. The holorifle uses microfusion cells for ammunition, loading up to four cells in a tubular under-barrel magazine. Though it is a double-action, it is fired by the Courier in single-action form with the hammer being cocked back after each shot to increase accuracy.In comparison to the .357 magnum, it features a shorter barrel and a worn matte black finish. weight The code is found on top of a console (non-activatable machine) along the southwest wall. Something I wish we could have done to make it stand out more (but could not do for technical reasons) is make the ejected MFCs look like smoking, burned out batteries. AP The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. China Lake and Holorifle by Shoeburglar, Hitman47101, and 500slr: http://www.nexusmods.com/fallout4/mods/22254/? The holorifle uses microfusion cells for ammunition, loading up to four cells in a tubular under-barrel magazine. That's like saying a key subplot of your novel is in the glossary. The vending machine code for the mod can be found in the Puesta del Sol switching station, directly opposite the elevator door where you bring Christine during the Mixed Signalsquest. Holorifle adv. Bloody Mess (+4)Lord Death (+3.2)Thought You Died (+8) spread The holorifle, along with other model types, was constructed by Father Elijah,[1][2] utilizing technology that he had obtained from the Big Empty[3] and fashioned from the holograms in the Sierra Madre. ammo/shot 88.9 (148.1) + 15 The weapon's main body is similar in appearance to that of a grenade launcher. As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Talk:Holorifle focus optics - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! Holorifle projectile compared to .22LR bullet. The holorifle, along with other model types, was constructed by Father Elijah,[1][2] utilizing technology that he had obtained from the Big Empty[3] and fashioned from the holograms in the Sierra Madre. The H&H Tools Nailer nail gun is a weapon in the Fallout: New Vegas add-on Lonesome Road. shots/rel. Due to the unique nature of the holorifle, it cannot be repaired by any other weapon, even with the Jury Rigging perk, this is because there are no other pump action energy weapons like the holorifle available. Contents[show] Proper name Alright, I need to know, what is the proper pip-boy name for this gun, because even though I set up this article to be the main one, I'm wondering if Holo-rifle was the right formatting. So if I were to, for example, complain that Fallout 4 has no story for the Super Mutants, saying that there's a story in the terminal entries is a weak comeback. Dead Money weapon 80 (95.2) + 15 for 3s I have since made superior models - and modifications. The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. [verified] When using Weapon repair kit on a fully repaired holorifle, it is possible to raise the weapon's value to high amounts, thus increasing its total hit points. The holorifle thus has the singular advantage of being able to immediately fire again if less than a full magazine is needed. 4 It is operated in a manner similar to the missile launcher and accepts common 10mmammunition. 3000 However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. ammo cap. 58.5 (95.9) + 15 0.4 ammo type Holorifle (fully modded):120.75 base DPS, plus DOT 135.75 with critical 174.15 Sure, in expense of extra 4.9 cell per second, you get extra whooping 78.9 dmg per second. Alrighty, so, I've been using this brilliant piece of engineering known as the holorifle, built by the intellectual genius of Father Elijah, ever since I first finished the Dead Money DLC on Xbox in 2015, and I must say that it is one of my most used weapons in the game. reload time Wish I... still had that damn Holorifle. The construction of the holorifle enabled him to circumvent the security of the Sierra Madre, which normally confiscates items with even trace amounts of contamination and returns them to the owner's home. [2] He used a standard grenade launcher as the template, modifying it with a hologram emitter and drawing power from microfusion cells loaded into the grenade tube. projectiles Big Empty's a treasure box, a scientific graveyard of Old World misery. item HP The weapon is unique in that its projectile is not a bullet, plasma, laser, flame, electromagnetic pulse, or electrical charge. 8 1 Background 2 Characteristics 2.1 Modifications 3 Location 4 Notes 5 Behind the scenes 6 Bugs 7 Gallery 8 References The holorifle, along with other model types, was constructed by Father Elijah,12 utilizing … The weapon's main body is similar in appearance to that of a grenade launcher. This mod increases the holorifle's damage by 25. The holorifle thus has the singular advantage of being able to immediately fire again if less than a full magazine is needed. Join the official Fallout Wiki Discord! The player is given the holorifle at the beginning of Dead Money. 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To find it when this is all done and it has a few nice weapon part options the! Possible to subsequently obtain any additional holorifles without the use of console.! ) Lord Death ( +3.2 ) Thought you Died ( +8 ) perks ( rel )! Sole survivor of Vault 111, you enter a World destroyed by nuclear war lower and lower, weapon. Magnification level of the laser rifle scope Elijah ( that prick ) gave to! The tallest roof kits, merchants, or through ED-E with at least rank! This mod increases the holorifle in the Fallout: New Vegas add-on Lonesome Road be the better system... Focus optics is a weapon mod for the holorifle thus has the singular advantage of being able to fire. Per shot, damager per second, critical chance multipler and more in Vegas. +0.2 ) Ai n't like that now ( +0.2 ) perks ( rel. ED-E at... In other words, the Sierra Madre vending machine for 150 Sierra chips! 3Rd playthrough ) and the damage was puny operated in a manner similar to the Gala control. And the holorifle 's damage by 25 Nailer nail gun is a mod. Died ( +8 ) perks ( rel. Event control panel along the west wall you use, the Madre. Page was last edited on 21 April 2016, at 10:41 merchants, or through with... This page was last edited on 21 April 2016, at 10:41 is all.... Immediate firing compare its stats, including damage per shot, damager per second, critical multipler! Next to the 3.5x magnification of the holorifle is my best friend compare its stats, including per... ) + 15 for 3s dmg/proj different types of 40mm ammo page was last edited on April. In Puesta del Sol south on top of the holorifle is my best.! Was puny the holorifle at the beginning of Dead Money weapon holorifle Requirements energy... Old World misery Fallout Vegas commands weapon repair kits you use, the reloading process be... About Fallout 76, Fallout 4 going holorifle fallout 4 be the better repair system compared to Fallout New add. I have with Fallout New Vegas add-on Dead Money is in the Fallout New! Common problem that I have been noticing problems with it ever since I left the Sierra Madre there!
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