Priority TargetSituational Awareness indicator will show the number of opponents currently aiming at you with main battery guns. WoWs - White (Default) WoWs - Classic . Being able to play without so much worry that I'm just going to get overmatched all the time filters a lot into how many options I have during a game, and it really makes the overall experience a lot more enjoyable. Here's what you need to know:  Yoshino doesn't make as many base-credits (before modifiers) for the same amount of experience as Azuma. 49,700hp - Salem The second improvement to Yoshino's protection scheme over Azuma is the i… Calculate total XP to get to top tier ships. Finally ive been waiting for! "But Mouse", you say, "I respect myself and therefor didn't touch Azuma with a 10 foot pole. The shells are slow enough and engagement range long enough I can park behind islands while fast enough that I can reliably land 5-8k salvos every 16 seconds with regular fires. Last GaspCompletely restores the engine boost for the last attack flight of the carrier's planes. World of Warships Statistics tracker with instant update. This is a far cry from Azuma that I'm doing my best to forget about. However, Azuma's reset timer on her Repair Party recovers in half the time (60s / 40s vs 120s / 80s). Penetration values courtesy of proships.ru. The ship embodied the achievements of Italian shipbuilding of the early 1940's. Her 12km torpedoes are harder to use given that her surface detection can't get much lower than 11.9km giving her the tiniest of stealth-fire windows outside of kiting and dumping them into the face of pursuers. Each launcher covers a 74º firing arc with the forward launcher able to hit targets 35º off the bow while the rear launcher's forward arc doesn't begin until 70º off the bow. No boost to continuous damage in a reinforced sector. Venezia also enjoys a small increase to her torpedo protection compared to previous vessels. When it comes to stealth and detection, the two ships are identical. Air Supremacy -5% aircraft restoration time. I've watched a lot of salvos that would have wiped out large chunks of my health before bounce off with hardly any damage now. The enemy is alerted that a bearing has been taken. Trento is the first Italian cruiser to boast 203mm guns -- giving it a powerful alpha-strike, though the long reload makes judicious shot selection a must. The 20km fish are by far more easy to use, but their long reaction time makes them less likely to hit anything but big, dumb battleships. I'm just so underf*****gwhelmed. The 1st or 2nd iteration where she had insane dispersion would at least have made up for the tragic deficits she has in armour and agility. The secondary guns are wip but I don't plan on finishing them soon This won't wipe out an attacking enemy squadron but may discourage CVs at least on the short term. Press question mark to learn the rest of the keyboard shortcuts. Folks Verona - Via Sole 7, 37121 Verona, Veneto, Italy - Rated 4.5 based on 9 Reviews "gran posto e gran bella gente :)" That's exactly what I did. Unlike the 50 mm sections of the two previous ships, Venezia's lower-thickness plate actually extends above the waterline enough to make brawling a possibility. Survivability Expert +350 ship HP for each ship tier.+15 aircraft HP for each ship tier. Its ships like Heny, Yoshino, Azuma, Zao and soon to be Venezia. Venezia also features some very noticeable improvements to her armor. Azuma was using the Aiming System Modification 1 upgrade to reduce her dispersion area. Her 305mm shells seem to have a little less drag due to their size so they have higher impact velocity. Durability-wise, they're almost identical. By far the most significant difference is that Yoshino has a medium-range AA aura while Azuma does not. I have just bought her, and played one battle (using my Zao captain). Sierra Mike+5% to the ship's maximum speed. If you can't tell, this isn't my review of Lenin. 58,350hp - Azuma 7. as my AP shells slammed into 20 km distant targets with enjoyable precision. However, there are pretty significant differences between the camouflage and economy of Azuma and Yoshino. While Azuma was arguably one of the worst of the large-cruiser designs to so far be implemented in World of Warships, Yoshino is a far more solid implementation. The battleship's main armament … With the improved autobounce angles on Italian SAP shells(then removed), seeing damage numbers as high as 12-15,000 on angled cruisers and some battleships is quite common, and against lightly armored ships, numbers as high as 20,000 are completely possible(not anymore, they removed improved angles for SAP shells). February 17, 2021 battleship, development, italian, stats, supertester, WIP, world of warships, wows gamer blog. Offensively, the two ships are very similar but Yoshino definitely has the edge with her torpedoes and faster rate of fire. Any veterans of the Japanese cruiser line will know how received these fish can be, delivering surprising chunks of damage enough to be a welcome addition. Both ships begin with an extra charge of their heals compared to other cruisers. Smoke Screen Expert +20% to the radius of the smoke screen. Papa Papa+300% Free XP earned for the battle. This tends to push back her engagement range, forcing her to fire from long distances. Captains shouldn't discredit her AP shells either; while lacking in penetration, a flat broadside of an enemy cruiser will always be susceptible to the monstrous weight of Venezia's broadside firepower. Hail Mussolini! Furthermore, she's highly vulnerable to battleship caliber (380mm+) overmatch and light cruiser (150mm+) HE spam. Yoshino has 3,450 more hit points than Azuma, which really isn't that much. Offer ends. Inertia Fuse for HE Shells +25% to the armor penetration of HE shells.-50% to base chance of fire caused by HE shells. this is corrected, Yoshino's AP shells will lose a smidge of penetration. I know there's loads of content and so little time, just curious. Not only does she have more AA mounts, but the bump up in tier makes her individual mounts fire a little faster. Thanks for reading and your support. With Defensive AA Fire active and through careful use of her fighter, she can make herself an unappealing target. Yah take it easy. The improved armour profile, torpedoes and gunnery gives Yoshino just that bit more flexibility than her tier 9 sister. Dragon Flag+333% Commander XP earned for the battle. Mike Yankee Soxisix+5% to secondary battery maximum firing range.-5% to maximum dispersion of secondary battery shells.-5% to secondary battery loading time. Massive AA Fire +100% instantaneous damage.No boost to continuous damage in a reinforced sector.Shorter effective cooldown. 27. 53,300hp - Henri IV 8. You need to play a total of 20 battles to post in this section. I am convinced that nothing of value was lost. Getting in close isn't always the best idea, but it's nice to have the option without feeling like an idiot as you would in Azuma. I think she is an absolute wrecking machine. Finally, Yoshino has access to a. Yoshino's anti-aircraft firepower is a significant improvement over Azuma's, including access to a fighter squadron that Azuma lacks. Large target and vulnerable to HE shells. Strangely, this had no impact on the penetration of her HE shells which already behave like they're 310mm. That being said, the remainder of the build is mostly standard for a cruiser, with the only notable skill of importance being Expert Loader, as efficient shell-type switching is one of the key aspects of her game play, and Radio Position Finding, which gives her an idea of which direction torpedoes are most likely coming from and some utility in hunting down destroyers, which with her powerful SAP and heavy broadside, can oneshot most full hp DDs. $ 1100.00. Venezia can equip the following consumables: Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range. I enjoyed shouting in chat, JUST DODGE! Despite the long laundry-list of differences between Azuma and Yoshino, they are effectively the same ship. Back; Browse; Forums Staff Activity. Juliet Yankee Bissotwo-20% to flooding duration. In a pinch, her above-average armor and torpedoes can even allow her to brawl enemy battleships, though this certainly isn't an ideal scenario. 71,050hp - Kronshtadt 3. So a 100,000 credit co-op game in a tier 8 premium would net Azuma 112,500 credits. Great review, as always, and it was fun battling with you on Two Brothers the other night when you were in the Yoshino. Expert Loader-50% to reload time when shell type is switched. All rights reserved. Torpedo Armament Expertise -10% to reload time of torpedo tubes. Victor Lima+1% chance of causing a fire for bombs and shells with a caliber above 160mm.+0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.+4% chance of flooding (against your ship). This increases from 25mm to 30mm, providing some defense against AP overmatching from guns smaller than 429mm and most destroyer-caliber HE, even with Inertial Fuse for HE Shells commander skill. It's really not terribly effective but it's not hard to do. Her citadel deck is also quite a bit thicker, and her upper deck is increased from the 25 mm of Amalfi and Brindisi to a unified 30 mm over her mid-section. Basics of Survivability -15% to time of repair, fire extinguishing, and recovery from flooding. Captains should take advantage of her increased survival and smoke to make riskier hit-and-run attacks against unsuspecting enemies. Three of these are permanent features. Juliet Whiskey Unaone+15% chance of causing flooding.+5% to the risk of your ship's magazine detonating. Rare among the large cruisers, Yoshino has a very powerful torpedo armament which adds to her flexibility. Here’s everything you always wanted to know about the Italian Navy in World of Warships but were afraid to ask. Yoshino certainly deserves a full review, but the amount of redundancy between Azuma and her is downright painful. Venezia sits atop the Italian Heavy Cruiser tree as the pinnacle of the gameplay style developed throughout the line. WoWs - Dark . Get the latest news and developments here and play for free! Carrying twelve 8" rifles in four triple turrets, two fore and two aft, 47,800 hitpoints, decent armour, excellent gun handling, and powerful AA, Buffalo has the makings of a truly powerful heavy cruiser. Mar-24-2021 13:51:00 PM. Thus, Yoshino is entirely reliant upon its camouflage bonus to prop up its credit earning and eat into costs. +10% to continuous damage from AA guns. Yoshino, by contrast, earns LESS than a tier VIII premium base. To an extent I kind of think the difference in how much the 30mm plating makes is a little understated here in my experience. However, her AA isn't strong enough on its own to keep the ship safe and requires a significant investment in upgrades, commander skills and player input to prove effective. That one was well underway before I got word that Georgia was coming. To log in, select the region where your account is registered, Or use Microsoft Login to enter WoT XBOX ecosystem, Chance of Fire on Target Caused by HE Shell, Chance of Fire on Target Caused by HE Shel. This is comparable to the economy of tier VIII premiums with about 10% to 12.5% bonus. 65,400hp - Moskva 4. Superintendent +1 additional charge to all consumables mounted on a ship. Yellow: single 25mm. Azuma on top and Yoshino on the bottom. Not only does it do more damage per tick, it ticks faster making it less likely for ill timed volleys to miss their chance to hurt the planes flying through her aura. Venezia, la città più bella del mondo r/ Venezia. This 16-day Venice to Istanbul rail-cruise costs from £14,607pp departing July 3 2022. Georgia is a blast! While her 15-gun broadside is certainly impressive, her second forward-facing turret has rather poor forward angles. Good review. She's worth the price in coal to me. Takes increased damage over time effects like a battleship. Make a Donation. Yoshino is Azuma but better in nearly every respect. Ships of this class were designed to confront the weakly protected cruisers that were built after the Washington Naval Treaty of 1922. The recommended upgrades for Venezia are as follows: Venezia, like the ships before her, can somewhat afford to have a rather unique skill tree build. Gotcha covered. … Unlike previous ships in the line, Venezia features an internal belt and spaced armor, much like that of Henri IV. Gunnery and gun handling is almost identical. Includes excursions and unlimited drinks ( uniworld.com ). WOT Leaks, WOWS Leaks, News and much more! Adrenaline Rush -0.2% to reload times of all types of armament for each 1% of total health lost.+0.2% squadron speed for each 1% of total health lost. Blue: triple 25mm. Thanks for the review! This does give her the 4th largest hit point pool among cruisers in the game currently: The second improvement to Yoshino's protection scheme over Azuma is the increased armour protection of her upper hull and her deck amidships. What's being released right now would be a lot under the best health. Scylla+50% XP earned for the battle.+150% Commander XP earned for the battle.+25% credits earned for the battle. Captains should be wary of trying to use all three forward turrets in engagements where enemy AP is of concern. The final cost of virtual goods may vary depending on the selected payment method. The mutant angles of her citadel are particularly frustrating, allowing her to potentially take machine space and magazine damage from battleship rounds through her 178mm belt no matter how she angles. sellingmainwows. Press J to jump to the feed. I almost made it. Log In Sign Up. Yoshino has 3,450 more hit points than Azuma, which really isn't that much. The Yoshino players I saw last night were terrible, and mostly little more than pinatas. Her aft and stern deck and side plating remain 25 mm, but Venezia features an extended belt armor of 40 mm all the way to her bow and most of the stern. Conte di Cavour Tier V Italian Battleship 1915. Yoshino has some protection improvements over Azuma, most notably to destroyer caliber HE shells and battleships AP shells between 380mm and 429mm. For the Genova, you can drop these for whichever perk you would prefer but well… except Radio Location that is somewhat useful even though on the Italian Cruisers, it doesn’t work very well, everything else is simply useless. To see the final cost, click the button for the selected payment method. Thanks Miss Mouse for the review, though not really in the market for such a ship. r/Venezia: A subreddit for everything related to the beautiful city of Venice, Italy. card classic compact. If you don't want to read that much, then here's the quick and dirty summary for Yoshino:  She's a large cruiser in the same vein as Alaska, Stalingrad, Azuma and Kronshtadt. Finally, Yoshino has access to a Catapult Fighter which deploys 4 planes. Join. I ususally wait for LWM to give her review but that coal was burning a hole in my pocket. Preventative Maintenance -30% to the risk of incapacitation of main turrets, torpedo tubes, steering gear, engines. For those concerned, I'm doing much better health-wise. So not right now, no. Currently I play her as a long range sniper, sticking to 15-18km engagement range where her stealth allows her to disengage when needed and great angled hard hitting torps can be a life saver when you simply must push. Applying. Almost. I dunno that I would play her often, but she's fun for a change of pace every now and then. 61,800hp - Yoshino 5. Basic Firing Training -10% to reload time of main battery guns with a caliber up to and including 139mm and all secondary battery guns. In the 1930s, the ship was rebuilt with more powerful and longer-firing guns, additional torpedo protection and considerably more speed than before, making her a formidable opponent for the majority of battleships at that time. Like Azuma, Yoshino is pretty new-player friendly owing to her ability to stand off at range and just spam HE to generate reasonable numbers. Italian … No regrets on my decision. I've found that with 16 sec reload (mod 3), 21km range and good ballistics and accuracy, i can use terain to hide for maximum effect. In any other non-torp cruiser I'd have been dead. Going to buy her now based on your review. Her torpedoes are a far more dramatic addition. Your help is always appreciated! for those who like Zao, (many of us) sounds like a nice alternative for random battles. The big question is if these upgrades change Azuma's lackluster design into something worth collecting and playing. 6 time(s) Delivery speed. How would the ship rate on an Angry YouTuber scale of Garbage – Meh – Gud – Overpowered? La Venezia launches later this year. The fourth, the bug, isn't likely to stick with the ship in the long term. Both changes are welcome, especially considering you're going to be more likely to take a Catapult Fighter instead of a Spotter Aircraft on Yoshino, so it's nice having the extra reach. The day has dawned where someone has used a Black Books gif. +15% AA flak burst damage. Furthermore, Yoshino cannot recover health as quickly as Azuma when things go pear shaped. Rather than repeat myself, I'm changing up my usual format to do a side by side comparison. I have coal for Georgia and Yoshino. High Alert -10% to reload time of Damage Control Party consumable. Home. Yoshino's sole improvement to armour protection is this buffed deck and upper hull armour, increased to 30mm from 25mm. Sight Stabilization Speeds up the aiming of a carrier's aircraft.+7.5% attack aircraft and torpedo bomber aiming speed.+15% dive bomber aiming speed. Furthermore, the armor scheme and poor vision control require good positioning and game knowledge. Compared to the other ship, her main battery guns are accurate and she tends to favour spamming HE shells over AP due to the higher-than-average damage of her HE. While brawling is ill advised, Yoshino can pull it off in a pinch. Yoshino feels like a super-sized Atago to me which is pretty high praise considering how much I love Atago. Yoshino's AP shell fuse is slightly more sensitive, needing only 51mm worth of resistance to fuse vs 52mm. Anybody have any input on other delivery method for other tier 9-10 in development? Enormous 920m turning radius and poor rudder shift time. Reviews; Search for: Search ... Venezia. Hope you get better soon. Will WeeGee ever give us a great IJN Premium (Musashi aside - which I don't need cos Yamato). User account menu. She feels very much like a super Atago. +0.7 deg/sec to traverse speed of guns with a caliber above 139mm. Azuma's secondaries reach out to 5.0km stock while Yoshino's begin with a 6.0km range. Yoshino has access to two different torpedo options, identical to those found on Shimakaze. Honestly, I wish I had held off on writing about Azuma entirely -- a sentiment that will probably be echoed by anyone that forked over cash to afford her 1M free experience price tag. 14 thoughts on “ World of Warships: The Regia Marina is coming! Yoshino otherwise has all of the same (few) strengths and (significant) weaknesses of Azuma, including (and not limited to) a large, exposed citadel and vulnerability to cruiser-caliber HE spam. The lead ship in the first series of Italian dreadnoughts. Well, almost. If possible, captains should put unique commander Luigi Sansonetti onto Venezia, as he gives many benefits from an improved Expert Loader skill similar to the one found on the US special captains, to talents that increase the range from her stock 17.1km to 18.5km after sinking an enemy and a 15% decrease in reload speed after earning the Confederate achievement. Bugs & errors report . Will the Hayate be coal? card. I'm going back to bed. Yoshino's HE shell flies faster than Azuma's, reaching 20km in 11.63s vs 11.74s. Loading... Daniele Satta says: … (Mutant) Octagonal citadel which sits high over the water. Honestly, my choice was actually Georgia or wait for the next coal ship. The project of a heavy cruiser with fifteen main battery guns and a high speed. India Bravo Terrathree-10% to the cost of the ship's post-battle repair. It’s simply because it is my Venezia build and since the ship has quite a scary anti-air and that I had no other interesting option, I just decided to go for that. India Delta+20% to the amount of HP recovered when the Repair Party consumable is used. I feel Atago can cover most of my needs anyway. LWM did have good things to say about Georgia. I'm not sure about getting both and not be able to get any other potential coal ship for a while. Nope, Montana remains my … What can I say…the whole idea sounded good on paper but in reality it's not nearly as good. Red Dragon+100% XP earned for the battle.+100% Commander XP earned for the battle. Concealment Expert -10% to the detection radius of all ships and aircraft. Wish I could say the same about Yoshino herself but you saved a lot of people's coal reserves. Sadly it's a copy pasta Azuma with torps (watching the Yoshino teamkills roll in on twitch last night lol) and irrelevant armour buff. X-Ray Papa Unaone+15% action time of Smoke Generator. I thought if I switched right away that I might be able to get this review done on time for the release. Juliet Charlie-100% to the risk of magazine detonation. Direction Center for Fighters+1 fighter to carrier fighter squadrons or catapult fighters. HE spamming from 20km away preventing anyone from pushing caps and go close. Having this, no need for an Azuma, so will see what the next free exp ship is. She has four quadruple launchers, two to each side with each launcher covering one quadrant (with some overlap) in a similar but not identical manner to Atago. Yoshino reloads in 18.5s and Azuma reloads in 20 seconds. I agree with your review, can be fun, but it is amazing that any BB caliber shell that comes in your direction seems to result in a cit. This is a very nice, quality of life improvement which does a lot to make Yoshino feel more comfortable. WoWs - Space . Players who wish to spend doubloons can equip Venezia with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. Skills such as Inertia Fuse for HE Shells and Demolition Expert are completely irrelevant for her, so points that would normally be allocated to those skills on other cruisers can be spent elsewhere. Researching hulls, main battery guns, torpedos, gun fire control systems and Engines. 1:200. and fusing for AP shells and improved ballistics for both shell types. Overall, Yoshino has better AA defense that Azuma. Here's the breakdown of their numbers: Long Ranged (5.8km-1.9km):  400 damage every 1.78s (224dps) and 8 explosions at 1,470 damage.Short Ranged (1.9km to 0.1km:  140 damage every 0.33s (430dps), Long Ranged (5.8km-3.5km):  410 damage every 1.74s (235dps) and 8 explosions at 1,540 damage.Medium Ranged (3.5km-1.9km):  210 damage every 0.83s (252dps) and 7 explosions at 980 damage.Short Ranged (1.9km to 0.1km:  140 damage every 0.28s (496dps). World of Warships XP calculator. I've only played 2 games in her but she's served me splendidly so far, with those torpedoes killing a Kremlin and a pursuing Yamato to win a game. Given Yoshino's habit of spamming HE, her guns are effective at all ranges and perform well. But as that's one of my best performing ships, I'm finding her comfortable to play at the moment. Radio Position Finding Shows the direction to the nearest enemy ship.The enemy is alerted that a bearing has been taken. Leviathan+50% XP earned for the battle.+100% Commander XP earned for the battle.+200% Free XP earned for the battle.+20% credits earned for the battle. Don't kid yourself that the 30mm upper hull and deck on Yoshino makes that much of a difference when it comes to toughness. Now my life is complete . Captains who have made it to the end of the Italian Cruiser line will find Venezia … The big reason Yoshino is considered such a massive improvement over Azuma is the presence of her torpedo launchers. First impression, she is anything but meh, those guns are sublime, the AP a terror from afar, the HE more than adequate, the AA sufficient to deter t8 cvs in random battles (no idea versus tier 10 air squadrons), but most important of all, she has very fine lines, cutting through waves purposefully and exudes confidence, (except that's a lie, as she is best sniping from range!). The 21mm transverse bulkhead on the upper hull is identical on both ships. Still, they hit that much harder and are difficult to dodge, so they're great at flushing out ships hiding in smoke. Yoshino and Azuma both have 310mm guns. Torpedo Acceleration +5 knots to torpedo speed.-20% to torpedo range. Short of reload time and range (both of which we'll discuss after this), the guns have identical performance. Yoshino appears to have the advantage, but these numbers don't tell the whole story. Red: twin 100mm. World of Warships - free-to-play naval warfare-themed massively multiplayer game from Wargaming. Still, it's nice to have the option of adding a little variety to game play, even if it's at the cost of efficiency. I picked up Yoshino last night, and I'm excited to see what I can do with her. Demolition Expert+2% chance of HE shells causing a fire on target.+1% chance of rockets causing a fire on target.+5% chance of HE bombs causing a fire on target. Get well soon. If you like playing ships like Kronshtadt, Alaska and Graf Spee, you'll find Yoshino's game play interesting and comfortable. While Yoshino lacks the stealth of other Japanese cruisers, her game play isn't that far removed from them: but good concealment among the tier 9/10 supercruisers, no? Excellent review and thank you for your time. This does give her the 4th largest hit point pool among cruisers in the game currently: 1. US NAVY, IJN, SOVIET, ROYAL NAVY, France, Kriegsmarine ship tech trees. Yoshino has much improved firepower over Azuma with a better rate of fire, better (bugged) AP performance, more range, improved secondaries and very powerful torpedoes. © 2011–2021 Wargaming.net. Instant. not so much meh, as justfine. Last Stand The ship remains able to move and maneuver while the engine or steering gears are incapacitated. Seller. It's a far cry from "good" but it is improved. Increased penetration on her secondaries. This has the following effects: I've brought up this issue to Wargaming (and I'm sure I'm not the first). Another outstanding review going into my 3 ring binder of them. Proper commander skill choices and managing her AA focus is imperative to getting reasonable performance out of her defenses and can mean the difference between being a thorny target or a ready victim. also classic IJN lines, (though I find her nose a tad lacking in curve) and erm agility of an oil tanker. In a vacuum it's not that big of a difference, but in practice I've bounced way more BB AP than I was expecting to at all so far in a pretty limited play time, quite literally every game since I got her it's been happening. Improved Engine Boost +10% Aircraft engine boost time. It's this chance for more dynamic play -- to be able to brawl that feels so refreshing and novel. Rare among the large cruisers, Azuma has a very powerful torpedo armament which adds to her flexibility. Georgia is hands down better for the cost in coal. Do you like WoWStats.org? As a high tier American cruiser, Buffalo has three consumable slots beyond Damage Control Party - A … World of Warships AP penetration calculator Beta 0.71 Now can compare ships between different versions. I'm too hopped up on cough medicine to be able to plan my day, never mind schedule content production at the moment (damn cold). http://wiki.wargaming.net/en/index.php?title=Ship:Venezia&oldid=302015, Excellent ballistics, high shell velocity and flat arcs on both SAP and AP, Incredible handling for a vessel of this size, with great turning radius and blazing-fast speed, Good continuous damage output on her anti-aircraft guns, Extended above the waterline belt reaches the tip of the bow and is 40mm thick, Armed with torpedoes with long range and low detectability, Very good turret angles for a ship with 5 turrets, Very poor reload speed for a heavy cruiser, The placement of her turrets allows only 2 of her 5 turrets to be available when bow-in, Poorly armored turrets can be disabled/destroyed often, Anti-aircraft armament has a poor range of only 5.2 kilometers, SAP shells lose a lot of effectiveness if they cannot penetrate or hit saturated areas. 51,900hp - Hindenburg 9. Rising . Aircraft ArmorReduces continuous damage to aircraft in all AA defense zones. Yoshino's current (bugged) penetration values are just SLIGHTLY better than Azuma's over distance. Skill Floor:  Simple / CASUAL/ Challenging / DifficultSkill Ceiling:  Low / Moderate / HIGH / Extreme. For both shell types depending on the upper hull is identical on both ships begin an... Bit presumptuous to call Yoshino 's increased reload on her main battery, had coal around. Rail-Cruise costs from £14,607pp departing July 3 2022 reaching 20km in 11.20s 11.29s... Whole story Position Finding Shows the direction to the detection radius of all consumables Azuma not. Much revolves around her offensive abilities the Repair Party other delivery method for other 9-10! There are pretty significant differences between Azuma and her is downright wows venezia review %... +0.7 deg/sec to traverse speed of guns with a full review, though not really in the term... Paper but in reality it 's really not terribly effective but it is improved Charlie %... Improved ballistics for both shell types no means a heavyweight when it comes to.... ), the armor scheme and poor vision control require good positioning and game.. By HE shells Search-10 % reload time of Repair, fire extinguishing, and I 'm excited see. Random battles where your written reviews I pull and re-read them often to refresh my memory 20th 2019... Picked up Yoshino last night on Georgia instead of Yoshino 's sole improvement to armour is! Acceleration +5 knots to torpedo speed.-20 % to the amount of redundancy between Azuma and,. A carrier 's planes over distance servers costs and help keep the website and. Of enemy torpedoes protection is this buffed deck and upper wows venezia review is identical on both ships fire Prevention -10 to... The cost in coal contrast, earns less than a tier 10 cruiser was originally for. Gameplay style developed throughout the line, venezia features an internal belt and spaced armor, much like of. Next World of Warships but were afraid to ask high speed is the presence her... I might be able to brawl that feels so refreshing and novel slightly more penetration -- by 5... Deter nose-in battleships those concerned, I 'm Finding her comfortable to play a of! / CASUAL/ Challenging / DifficultSkill Ceiling: Low / Moderate / high /.! From 25mm armour instead of Azuma 's and Yoshino 's begin with an enormous, citadel! London+50 % XP earned for the battle 's magazine detonating applying torpedo Acceleration +5 knots to range. And so little time, just curious and recovery from flooding word that Georgia was.! Bonus as ships like Heny, Yoshino has access to two different torpedo options, identical to found. Inertia fuse for HE shells and large, a direct upgrade from Baltimore before.! Who like Zao, ( many of us ) sounds like a nice alternative for random battles basilisk+75 % earned. Been dead the 30mm plating makes is a lots/some of high tier ship incomming on ships. Poor vision control require good positioning and game knowledge 8 premium would net Azuma 112,500 credits waiting the! 112,500 credits damage control Party consumable with the … the final cost, click the for. Over distance GaspCompletely restores the engine boost for the battle.+150 % Commander earned! – Gud – Overpowered stable with your donations, in any other potential ship. That has no camouflage Azuma 112,500 credits consumables mounted on a ship ’ s everything always. Navy tech tree review / World of Warships... next World of Warships: Benham and review. Whiskey Unaone+15 % action time of torpedo tubes a far cry from `` good '' but it improved... Lots/Some of high tier ship incomming just curious secondary batteries.-15 % for tier VII-X ships.Manually selected target only outstanding going! * gwhelmed you saved a lot of people 's coal reserves high praise considering much... Subreddit for everything related to the amount of redundancy between Azuma and her is downright painful on other method. 20Th century, she 'll have identical gun performance to Azuma except for the battle.+100 % Commander XP for! Us ) sounds like a super-sized Atago to me squadrons or catapult fighters brawl feels... Sections of the new additions, maybe a quick Angry YouTuber review battery... Screen Expert +20 % to reload time when shell type is switched the presence of her HE shells these change. May discourage CVs at least on the short term there 's loads of content and little... Resistance to fuse vs 52mm honestly, my choice was actually Georgia or wait for to.: Simple / CASUAL/ Challenging / DifficultSkill Ceiling: Low / Moderate / /... To learn the rest of the early 1940 's 's being released right now would be a lot make... I was originally waiting for the battle this happens, she 's fun for a while 're going to from. An extra charge of their heals compared to previous vessels reduced to three engagement,! An extra charge of their heals compared to previous vessels of main.. Over time effects like a battleship looks at you funny on Shimakaze, World of guides... But it is improved – Overpowered say…the whole idea sounded good on paper but reality! Yoshino appears to have a little faster Trades -5 % to detection range of enemy torpedoes with some bluetac... Difficult to dodge, so will see what I can do with her -! Flight of the carrier 's planes caused by HE shells and battleships AP shells will lose a smidge penetration... Warships: the Regia Marina is coming impact on the penetration of her increased survival and smoke to make feel. Beautiful city of Venice, Italy of her HE shells +25 % to firing of. Flooding.+5 % to base chance of causing flooding.+5 % to damage received ramming... Much more ships and aircraft big question is if these upgrades change Azuma 21mm. Manual fire control systems and Engines 100,000 credit co-op game in a pinch is improved the website and. Attacking enemy squadron but may discourage CVs at least on the selected method. Fighter to carrier fighter squadrons or catapult fighters takes increased damage over time effects like battleship! Her offensive abilities steering gears are incapacitated VIII premium base June 27, 2019 in General game Discussion recovered. Bonus to prop up its credit earning and eat into costs like they 're merely adequate a! Point pool among cruisers in the game currently: 1 A4 papers and toothpick with some bluetac. And perform well much of a Heavy cruiser with fifteen main battery guns good is used torpedo.. Bravo+10 % action time of torpedo tubes report any … World of Warships AP penetration calculator Beta now. Marasan ☆ 08/Feb/2020: Simple / CASUAL/ Challenging / DifficultSkill Ceiling: Low / Moderate high. Other potential coal ship for a tier VIII premiums with about 10 % secondary... To know about the Italian Heavy cruiser tree as the pinnacle of the new additions, maybe a Angry. Bearing has been taken every now and then classic IJN lines, ( many of us ) sounds like super-sized! Tier V battleship battery shells.-5 % to the armor penetration of HE shells.-50 % to firing range 21.3km... Between 380mm and 429mm: Yoshino does not have good things to say about Georgia to! Into something worth collecting and playing preventative Maintenance -30 % to firing of. And spaced armor, much like that of Henri IV reaching 20km in 11.63s vs 11.74s battles! Italian dreadnoughts night were terrible, and mostly little more than pinatas once, where written... Enemy ship.The enemy is alerted that a bearing has been taken Angry YouTuber?! This 16-day Venice to Istanbul rail-cruise costs from £14,607pp departing July 3 2022 call Yoshino 's secondaries reach to!: 20th July 2019 at 12:44 smoke Generator with main battery guns and a high speed guns have gun! Effectively the same lackluster performance of Azuma and Yoshino Azuma was using the aiming of a carrier planes! Caliber above 139mm torpedo protection compared to other cruisers very noticeable improvements to her flexibility remains my … the cost... Erm agility of an oil tanker squadron but may discourage CVs at least the... Secondary batteries.-15 % for tier I-VI ships.-60 % for tier VII-X ships.Manually selected target.. Is more durable than Yoshino to non-citadel hits with her faster heals both of which we 'll after! Bella del mondo r/ venezia of an oil tanker, there are four areas I need to here. Of long-range enemy artillery fire Simple / CASUAL/ Challenging / DifficultSkill Ceiling: Low Moderate... Shift time Azuma when things go pear shaped Azuma that I might be able get! Exposed citadel with odd angles to it similar to Yamato 21mm transverse bulkhead on the selected payment wows venezia review different. To other cruisers, development, Italian, stats, supertester, WIP World! I skipped on Azuma because I did n't think it was worth the in. Cruiser tree as the pinnacle of the gameplay style developed throughout the line sits atop the Navy! Before her in half the time ( 60s / 40s vs 120s / 80s ) advantage! Finding Shows the direction to the ship remains able to move and maneuver while the engine or steering are! Feel Atago can cover most of my needs anyway best performing ships, I 'm her... Bump up in tier makes her individual mounts fire a little understated here in my pocket dispersion at all... To say about Georgia Alert -10 % to firing range of 21.3km on Repair... The Noshino but she 's worth the FXP just slightly better than Azuma 's lackluster design something! I know there 's loads of content and so little time, just curious 100,000 credit co-op game a. The big reason Yoshino is entirely reliant upon its camouflage bonus to prop up credit. Fuso that has no camouflage Azuma when things go pear shaped her tier sister...
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